Educational areas

Virtual and Augmented Reality

Virtual and augmented reality are technologies that combine the real world with the digital world.

Virtual reality (VR) is a completely artificial world created using computer technology. Augmented reality (AR) is a technology that combines the real and virtual worlds, where elements of virtual reality are superimposed on real-world objects.

Virtual and augmented reality technologies are fundamentally changing the way people, objects, and services interact in various industries, and they are increasingly being integrated into professional fields such as education, manufacturing, transportation, medicine, research, modeling, tourism, and others.

Virtual and Augmented Reality

Virtual and Augmented Reality Application Development Technologies

Multiplayer in virtual reality

The Virtual and Augmented Reality program includes:

  • overview of VR and AR technologies;
  • familiarization with the history of VR and AR technologies, their current state, areas of application, and prospects for use;
  • studying the principles of using virtual reality for scientific research, education, and industrial design;
  • studying the principles of using virtual environment technologies for tracking and input/output functions for collecting user data;
  • studying the equipment used in VR and AR technologies;
  • Learn the basics of programming in C# and using the Unity platform.
  • Creating VR applications in Unity;
  • Creating AR applications in Unity.

Curators of the program:

Prudnik Alexander Mikhailovich – Associate Professor of the Department of Engineering Psychology and Ergonomics of the Faculty of Computer Engineering of the Belarusian State University of Informatics and Radioelectronics, Deputy Head of the Department for Research, Candidate of Technical Sciences, Associate Professo;

Korkin Leonid Romanovich – Head of the Virtual and Augmented Reality Laboratory at the National Children’s Technopark Educational Institution;

Ilyasova Maria Sergeevna – Assistant of the Department of Engineering and Computer Graphics of the Faculty of Computer Design of the educational institution «Belarusian State University of Informatics and Radioelectronics».

The program is implemented with the assistance of Belarusian State University of Informatics and Radioelectronics.

The «Virtual and Augmented Reality Application Development Technologies» program includes:

  • formation of a complex of knowledge about the principles and tools for developing VR and AR applications;
  • familiarization with modern equipment for the implementation
    of VR and AR projects;
  • familiarization with the stages and technologies of creating VR and
    AR systems, their structure and components;
  • development of skills for working with special software for developing VR and AR applications;
  • acquiring the skills to build algorithms for solving problems using VR and AR technologies.

Curators of the program: 

Kasperovich Maxim Mikhailovich – Head of the 1st Research Laboratory (Informatization) of the Research Department of the Military Academy of the Republic of Belarus, Master of Technical Sciences;

Gabets Sergey Aleksandrovich – Senior Lecturer of the Department of Automation, Radar and Transmitting Devices of the Educational Institution «Military Academy of the Republic of Belarus», Master of Technical Sciences;

Korkin Leonid Romanovich – Head of the Virtual and Augmented Reality Laboratory at the National Children’s Technopark Educational Institution.

The program is implemented with the assistance of the Military Academy of the Republic of Belarus.

The program “Multiplayer in virtual reality” includes:

  • overview of network interaction technologies in VR;
  • Learn more about the history and evolution of multiplayer in VR.
  • Learn the basics of working with the Unity game engine.
  • study the principles of building a client-server architecture for use in VRprojects;
  • study of equipment and network infrastructure;
  • Learn how to use network protocols to track and synchronize I/O functions.
  • familiarization with the basics of programming in C# in the context of network solutions;
  • familiarization with the use of the Unity platform and its network solutions;
  • create VR applications in Unity with multiplayer integration.

 

Curators of the program:

КостенокPavel Dmitrievich Kostenok-Infocommunication Technology Engineer at KonstantaTaym LLCКонстантаТайм;

Sergey Kravchuk – teacher of additional education of LLC “Kostantataym”;

Korkin Leonid Romanovich – Head of the Virtual and Augmented Reality Laboratory of the National Children’s Technopark Educational Institution, Master of Technical Sciences.

 

The program is implemented with the assistance ООО «of ConstantaTaim LLC..